Native Creation

Before Gutenberg, before quill and parchment, before even the earliest known cuneiform tablets in Sumer, there were the canyon walls of the Lower Pecos River. Stretched across the dramatic limestone shelters of what is now Southwest Texas and Northern Mexico is an unparalleled artistic legacy: the Pecos River Style rock art. These spectacular polychrome murals, …

by Rick Canfield

If your current marketing strategy still revolves around optimizing for clicks and impressions on flat screens, you are playing yesterday’s game. The metaverse is here, and it demands a fundamental shift in how brands engage with consumers. The metaverse is not just a new platform; it is a new dimension of experience. For marketers, this …

by Rick Canfield

The metaverse needs a foundational technology capable of rendering entire worlds that look and feel real, instantly. It can’t be built on slow, pre-rendered workflows; it requires real-time, photorealistic content creation at scale. Enter Unreal Engine (UE), the real-time 3D creation platform developed by Epic Games. While initially famous for gaming (e.g., Fortnite), UE has …

by Rick Canfield

The metaverse promises a persistent, interconnected, and immersive digital world, but achieving its full potential hinges on a crucial element: interoperability. Without common standards, the metaverse risks becoming a collection of walled gardens, stifling innovation and user experience. Thankfully, significant progress is being made on the standards front, laying the groundwork for a truly open …

by Rick Canfield

The metaverse promises boundless opportunities – new ways to work, play, connect, and learn. But as we embark on building these nascent digital worlds, a critical question emerges: will these worlds be truly inclusive and foster well-being, or will they replicate and even amplify the accessibility barriers and health challenges of the physical world? Creating …

by Rick Canfield

AR, XR, and VR are all forms of immersive technology that are driving the growth and development of the metaverse, a virtually limitless platform that allows users to interact with a virtually infinite number of people and experiences. These technologies offer a range of benefits for the metaverse, including enhanced social interaction, improved user experiences, …

by Rick Canfield

Web3, also known as the “third generation of the web,” is a term used to describe the evolution of the internet from a static and centralized platform to a dynamic and decentralized one. Unlike Web1, which was primarily focused on providing information, and Web2, which was focused on user-generated content and social media, Web3 is …

by Rick Canfield

The term “metaverse” was first coined by Neal Stephenson in his 1992 science fiction novel Snow Crash, where it referred to a virtual shared space where people could interact with each other and with virtual objects. Today, the term is used to refer to the concept of a collective virtual shared space, including both augmented …

by Rick Canfield